An interactive projector for schools, sports halls, stadiums and fitness centres
£6,149.00 + VAT
The ActiveFloor SportsWall Halo Interactive Projector is an interactive wall projector designed to encourage movement through gamified content. Compact and easy to install, this solution incorporates a projector, computer and motion-sensor camera and allows for the projection of large spirting activities on any white wall.
A SPORTsWall software package must be purchased along with this interactive solution.


The ActiveFloor SportsWall Halo Interactive Projector is a flexible and versatile solution designed to keep children and adults active and engaged. Perfect for schools, sports halls, fitness centres and leisure facilities, this wall-mounted unit incorporates a projector, computer and motion detecting camera for the most reactive gameplay projected onto any white wall, making this an ideal choice for dynamic sports and leisure activities.

Interactive projectors are the latest innovation in EdTech where interactive learning meets movement. Combining interactive projection technology with camera-based sensors, this technology allows users to directly manipulate, control, and interact with gamified content in an indoor setting that is safe and easily controlled.
This technology is perfect for encouraging physical activity and collaboration within any educational or leisure setting.
Make learning fun, inclusive and motivating!
In a few minutes you can create your very own interactive learning games. You decide in which game universe your content is made, and which subject, theme and age group it is adapted to. You can easily add your own texts, pictures, sounds and videos, in order for your games to be personal and relevant to the needs of your students.
In addition to the fact that you can make your own ActiveFloor games, you can play a great number of already existing learning games that have been made in collaboration with teachers and pedagogues.

The universe of ActiveFloor combines play and movement with learning, as the children navigate in and play various activity and learning games on the interactive floor, by using their feet.
ActiveFloor works at its best when multiple people play together, for example, a classroom, auditorium or a shared playing area. You catch the children’s attention in a whole new way, while, at the same time, you have focus on your educational learning targets. ActiveFloor fosters social learning, unlocks learners’ potential and deepens pedagogical impact.

Sure, in the beginning you are using some extra time on creating your games. But the games you make in ActiveFloor SportsWall cannot be crumpled up and dumped into the trash bin. They are games which you can use multiple times, improve and use again in another class.
In our Online Community, you can even play the games you have made with your colleagues across the country, and, in that way, create teaching material that inspires others and can be used more than once – in more than a single class.

With a login to ActiveFloor’s Online Platform, you can develop games from the home, and even better, you can set the children homework where they have to develop their own games on their own. The software that comes with this interactive wall projector provides the older pupils with a possibility to have influence on their learning, while it gives you some extra time. Now you have the time to work on new subject-related teaching material, while the pupils can revise what you have already taught them.
Give the children the possibility to have an influence on their learning.

Want to know more about the ActiveFloor SportsWall Halo Interactive Projector? Contact our friendly and specialist sales team today.